Wolfenstein 2: The New Colossus by MachineGames was released a few days ago and, thankfully, it is receiving very positive reviews.

It’s becoming harder and harder to find games with a focus on the single-player campaign and story and, for the experienced gamers among us, this is a sad affair.

I take nothing away from multiplayer-centric games because I had a lot of fun (for a while) playing Left 4 Dead online. I also understand that multiplayer games are loved by many gamers around the world and, from the developers’ point of view, they are obviously seen as a more sustainable business model, but the experience just isn’t the same as a quality character/story-driven game.

Talking to my teenage nephew a few weeks ago, I asked him what game he was playing at the moment, and he said Destiny 2 online multiplayer. I asked him if he was playing any single-player games, and he said he didn’t play them. What a shame. I can’t believe he will never experience amazing games and stories such as Max Payne 3 (2012).

The truth is games have become less of a personal experience and more of a “keeping up with the Joneses” one. First came the death of the 2-player couch co-op or versus mode, and now the audience seems to favour online multiplayer, or is it just because that is what’s mostly being offered? What came first the chicken or the egg?

Open-world games are also becoming more and more prevalent, offering sometimes 100s of hours of gameplay. Who finishes those games? Some of them never end! I like a game with a decent length (10-20 hours will do) so I can finish it, see the end of the story and move onto to the next game. Maybe, I’m in a minority on that one.

So, it seems like games with lengthy single-player campaigns are a dying breed, but hopefully the new Wolfenstein game sells well, and that some developers, MachineGames included, keep the torch lit for a little while longer.


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